Abstract Dasher Post-Jam is ready!
ABSTRACT DASHER » Devlog
Following feedback from players during the jam, as well as from additional playtesting, much needed changes have been added to the game mostly in the form of UI, game feel and game design! Changelog below:
Gameplay:
- Added combo system!
- During power mode, going through boosts will add to your combo, reaching thresholds will increase your score multiplier and allow you to reach higher scores quicker! Hopefully this should encourage players to reach and stay in power mode!
- Power meter now refills when obtaining big boosts during power mode.
- Under proper skillful play, the player will be able to stay in power mode indefinitely, granted you are able to!
- Under proper skillful play, the player will be able to stay in power mode indefinitely, granted you are able to!
- Removed invincibility during power mode.
- Using Emergency Boost now puts player at max velocity immediately.
- Added an alarm system to warn the player they are close to the wall-of-death.
- Added hitstop when taking damage.
- Tweaked player and wall-of-death velocities for infinite long-play.
- Tweaked obstacles placement to encourage skill player movement.
- Added one more string of boosts to the spawner manager for a bit more dynamics.
Graphics:
- Player now gains an outline during power mode.
- Loads of particle effects during transition to power mode.
- Loads of camera effects for more immersive gameplay.
- Anime speed lines!
- Change graphic of the emergency boost.
Audio:
- Added 2 more music by our composer, ThronoCrigger, for better transition as well as a unique music during the highest boost!
- Consecutive boosts now pitch the sound effect for more satisfaction.
- Fixed audio bug on the webGL build.
Future Plans
There are few remainder bugs to be fixed, including the fact that the player still moves when you die. I am planning one more quick achievements update to pair along with the newgrounds build, ideally in the next few days as a short hotfix.
If you've got 5 minutes to kill, why not give it a try? In fact, I'd appreciate feedback on the new version for any additional changes!
ABSTRACT DASHER
Ultra-fast auto-runner
Status | Released |
Author | Steventus |
Genre | Action |
Tags | infinite-runner, Singleplayer |
More posts
- Made a game for the Game Juice Game Jam!Jan 11, 2022
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